![]() Tunneler: Humans ought to live underground, and enjoy the succulent fruit of the depths.Darkness: Bright light burns and destroys! Darkness nourishes and creates.Pain is virtue: Virtue is shown through the suffering of self and others.Rancher: Raising animals is the right way raising plants to eat is not.Animal personhood: Animals have rights as humans do.By combining memes and changing the details of how they are expressed, you can create a near-infinite variety of different belief systems. Ideology makes your story into your story more than ever before.Įach belief system is built around a collection of 1-4 core memes, where each meme represents a core idea in the belief system. Find the relic in its ancient temple and bring it back to your reliquary to attract wealthy pilgrims to your colony and help you convert even more people to your beliefs.Īnd when you’re successful and secure, you can seek transcendence beyond reality in the new, epic archonexus endgame. Infiltrate wary tribal villages and hack downed spacedrones while holding off other treasure-hunters. Penetrate ancient complexes full of diverse threats. You’ll hold unforgettable rituals - sick dance parties with pounding music, bountiful feasts of human flesh, beautiful skylantern festivals, ceremonial blindings, Christmas festivities around the tree, vicious gladiator duels, and more.Īs you grow powerful, you’ll hunt for the venerated relics of your belief system in new multi-part quests. You can build mind-bending temples with colorful drug motifs, terrifying sacrificial altars clad in skulls, winding mazes of underground tunnels full of technology, or beautiful orchards with drifting leaves. Make your own story of pirate nudist cannibals, blind undergrounder mole people, charitable ranching cowboys, machine-obsessed transhumanists, or rustic peaceful tribes who link with curious tree creatures. They venerate specific animals, desire different apparel and tattoos, and give access to different buildings and strategies.Įverything is customizable. They guide preferences around food, comfort, love, technology, and violence. They invoke rituals from gentle festivals to brutal sacrifices. MayRequire="Ideology" -> MayRequire="" in a few places.With the Ideology expansion, each person in the game gets a belief system.īelief systems define social roles for leaders, moral guides, and skill specialists.Precept.PlayerWarning -> GetPlayerWarning.Fix: Not using local map variable in Alert_IdeoBuildingDisrespected.Fix: Iterating forwards through knownExpansions instead of backwards.Fix: Tattoos add transparency to pawn skin background.Fix: Couples made of a slave/colonist pair want to sleep together, despite not being able to share a bed.Fix: Members of a love cluster that have a single bed get "slept alone" thoughts.Fix: Checking reachability in ClosestThing_Global_Reachable.Fix: Checking all beds instead of just humanlike ones for room owner.Fix: Potential error when ritual participants target a bed.Bed room owners are now calculated by love cluster rather than pawn relationship pair. Fix: Royal titles wanting personal bedrooms don’t like love clusters.Fix: Pawns can extract skulls from corpses that have lost their head since designation.Fix: Potential NRE when ritual participants target a bed.Fix: Dryads prioritize rest over drafted follow.Fix: Animals portraits blank on ritual setup dialog.Fix: Women constantly using the styling station to get a beard that they are not allowed to have.Use faster HasHead property instead of GetNotMissingParts().Any(x =>.).Moved hard-coded hair colors to ColorDefs. Improvements to styling station dialog based on feedback.You can no longer change the color of lodgers’ apparel if they refuse to change their apparel at all.Auto-slaughter config allows you to control bonded animal slaughter specifically.Gauranlen pod sprouts can occur on desert or extreme desert biomes, but not ice sheet or sea ice. Roughly every 30 days for tree connectors. Gauranlen pod sprouts can happen even when no tree connector pawns are present.Slave weapon noticing distance reduced from 10 to 6.9. Tune slave rebellion chances a bit lower, and reduce the effects of some factors.When a pawn is connected to multiple gauranlen trees, they prioritize pruning the tree with the biggest difference between desired connection strength and current.This makes it easier to expand an ideoligion starting from just one person. This is configurable in difficulty settings. Having 1 or 2 colonists of a player’s original ideoligion boosts conversion chance for that ideoligion and reduces it for conversions against that ideoligion.
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